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Support This Project The CinePaint Project

 

CinePaint People

 

The people of CinePaint make it what it is. I'm a partner at motion picture technology company MovieEditor.com, a contributing editor for Linux Journal and speak at conferences in the U.S and abroad.

Robin Rowe, Project Leader
Beverly Hills, California

Join the CinePaint Team!

  • All technical discussion should be directed to the developers mailing list
  • Any new CinePaint files you create must have a proper notice at the top, something like this:
    // Description: [foobar.cpp] Performs Foo transformation on image using Bar library
    // Copyright 2008/03/01 Robin Rowe <robin.rowe@cinepaint.org>
    // License: BSD <http://opensource.org/licenses/bsd-license.php>
  • Team members are listed on the website and will use real names in emails, not aliases

Open CinePaint Volunteer Positions

  1. CinePaint Debugger Opened 2008.02.29 [CinePaint is popular advanced image editing software used by pro photographers and studio visual effects artists. AAre you interested in debugging gui apps? CinePaint uses GTK+, FLTK, and many image libs. Fun for someone who likes solving puzzles and crushing bugs. Some knowledge or interest in learning C/C++ and how to debug using gdb (or xcode) and printf necessary.]
  2. CinePaint QA Tester Opened 2008.02.29 [CinePaint is popular advanced image editing software used by pro photographers and studio visual effects artists. Are you interested in doing QA on a significant graphics app? Need to prepare test plans, automate testing, and monkey test. Some knowledge or interest in learning QA tools and procedures necessary. Fun for someone who likes graphics and is interested in QA.]
  3. CinePaint Cons Packager - Opened 2008.02.27 [CinePaint is popular advanced image editing software used by pro photographers and studio visual effects artists. Are you interested in learning an alternative to autotools? Cons is a simple widely-used, but not well-known build system based on Perl. Some knowledge or interest in learning cons, Perl, and autotools necessary. Fun project for someone who likes Perl and is interested in build systems.]
  4. CinePaint Mac GTK+ Port Developer - Opened 2008.02.26. [CinePaint is popular advanced image editing software used by pro photographers and studio visual effects artists. Are you interested in having Linux GTK+ GUI code build natively on Mac OS X without X11? CinePaint has a native Mac port of GTK+ that's made a lot of progress. It works well enough to support simple apps, but not CinePaint yet. Our Mac developer resigned to join Apple. A great project for someone who wants to play with xcode and create ports of popular Linux apps on Mac OS X. Knowledge or desire to master Mac-native GUI API necessary.]
  5. CinePaint Macintosh Package Maintainer - Opened 2008.02.26. [CinePaint is popular advanced image editing software used by pro photographers and studio visual effects artists. Are you interested in learning how to build UNIX-based code on Mac OS X? A great project for someone who wants to play with xcode and master the basics of package management on Mac OS X.]

Filled CinePaint Positions

  1. CinePaint QA Tester Opened 2008.02.29 Filled 2008.03.01 for Macintosh by Héctor Tranche Cerezo in Madrid, Spain, who's a graphic designer. [CinePaint is popular advanced image editing software used by pro photographers and studio visual effects artists. Are you interested in doing QA on a significant graphics app? Need to prepare test plans, automate testing, and monkey test. Some knowledge or interest in learning QA tools and procedures necessary. Fun for someone who likes graphics and is interested in QA.]
  2. CinePaint SCons Packager - Opened 2008.02.28. Filled 2008.02.28 by Hwei Sheng Teoh in Vancouver, Canada, who's a software engineer writing network security software and also a Debian developer. [CinePaint is popular advanced image editing software used by pro photographers and studio visual effects artists. Are you interested in learning an alternative to autotools? SCons is a simple widely-used, but not well-known build system based on Python. Some knowledge or interest in learning Scons, Python and autotools necessary. Fun project for someone who likes Python and is interested in build systems.]
  3. CinePaint Embedded Perl Integrator - Opened 2008.02.26. Filled 2008.02.27 by Jeff Keys in Oceanside, California, who works for CBS as a Perl programmer at CSTV Online, Inc. with over 200 college athletic websites (e.g. http://uclabruins.cstv.com/). [CinePaint is popular advanced image editing software used by pro photographers and studio visual effects artists. Are you interested in learning how to embed Perl in a GUI app? A great project for someone who wants to play with Perl and graphics. This project is to port the Perl plug-in from GIMP to CinePaint. Although superficially similar, CinePaint has a more powerful graphics engine that enables it to handle high fidelity image files (such as OpenEXR files output from Blender). GIMP plug-insi usually port easily to CinePaint because the API is similar. Minor C coding (switch/case) is needed to handle interfacing 16-bit and 32-bit color channels. An easy Perl embedding project that doesn't present a high bar. Some knowledge or interest in learning C, Perl, and autotools needed.]
  4. CinePaint RPM Package Maintainer - Opened 2008.02.11. Filled 2008.02.14 by Sudirikku Mohanjith in Colombo, Sri Lanka, who was the main developer of OrangeHRM and created rpms for OrangeHRM. [CinePaint is popular advanced image editing software used by pro photographers and studio visual effects artists. Are you interested in learning how to build rpm, deb and other types of packages? This project does not require you become involved in the bureaucracy of Debian, Fedora, etc. You only need to edit scripts that will build the packages from a terminal.CinePaint has a broken 'make rpm' target that could probably be fixed with less than a day's effort. We would like 'make deb' and 'make tqz' targets, too. You don't need to know how to code in make. A simple shell script and HOWTO would do. We can hook it into make. We will build and host the packages on our server where a simple link to us will enable yum and apt-get to handle installation correctly against dependencies. Someone (optionally you) will QA that against all the major distros and 64Studio and Grafpup. A great project for someone who wants to write simple shell scripts and master the basics of package management on a broad spectrum of distros.]
  5. CinePaint Debian Maintainer - Opened 2008.02.03. Filled 2008.02.11 by Aedan Kelly in in London, England, who is on the development team for sidux, a Debian sid-based distro. [CinePaint is a popular advanced image editing tool used by pro photographers and studio visual effects artists.Our Debian maintainer has moved on to other projects. We need someone to take his place. You'll want to join the Debian multimedia group, master our existing deb package setup, and keep good notes to write a HOWTO of the process.A great project for someone who wants to be involved with Debian for a significant project like CinePaint that's already been packaged and won't require a lot of effort.]
  6. CinePaint CMake Developer - Filled 2008.01.18 by Michel Lesoinne in Colorado (Belgium originally) where he does consulting in Computational Aeroelasticity. Created CMake build system for Glasgow.

CinePaint Administrators

  1. Robin Rowe - Project Leader (Hollywood, California)
  2. Kai-Uwe Behrmann - TIFF plug-in, gimp-print and CMS integration (Chemnitz, Germany)
    Photographer of architecture and landscapes as well as creating panoramas on medium format film.

CinePaint Contributors

  1. Robert Cadena - Python integration
  2. Jonathan Cohen - RnH tarball (Los Angeles, California)
    Film Gimp developer at Rhythm & Hues
  3. Damien Couderc - PMK integration
    Unix system administrator seeking work, OpenBSD developer, PMK developer
  4. Doug Creel - (Los Angeles, California)
    Technical director at Sony Pictures Imageworks
  5. Alan Davidson - HDR plug-in (Los Angeles, California)
    At Sony Pictures Imageworks
  6. Christian Deister - Spot mascot (Munich, Germany)
  7. Cyril Gyot - PNG plug-in
  8. Drew Hess - OpenEXR plug-in (San Rafael, California)
    At ILM
  9. David Hodson - Cineon and DBP plug-ins (Australia)
  10. Alan Horkan - Gfig Documentation (England)
  11. Tom Huffman - Documentation
  12. Chris Keith - Documentation
  13. Andrew Lau - Debian Packager (Sydney, Australia)
    Computer Science and student representative, University of New South Wales
  14. Fabio Marinelli - Utilities, Documentation, GTK, Windows (Rome, Italy)
  15. Andy Prock - Mac Port Lead (Edgewood, Washington)
    Developer at Apple working on Final Cut Pro. Masters Degree in C.S. from Western Washington University. Ported Unicon to the Mac.
  16. Dave Nagle - First CinePaint splash screen
  17. Robert Nolan - FreeBSD Port
  18. Michael Park - Java plug-in
  19. Glenn Powers - Film Gimp logo, Testing and Debugging (Chicago, Illinois)
    Documentary still photographer who likes to shoot Kodak T-Max 400 B&W film
  20. Karl Rasche - Mac Port (Clemson, South Carolina)
    Working on Ph.D. Currently doing work with distributed realtime rendering (i.e., GL on a cluster). Created Matterial flipbook. Can usually be found on irc.openproject.net:#matterial or irc.gimp.net:#clug 
  21. Rene Rask - RPM Integration
  22. Sam Richards - Merge Master (Los Angeles, California)
    At Sony Pictures Imageworks
  23. Nivedita Sahasrabudhe - RnH source changes (Los Angeles, California)
    Developer at Rhythm & Hues
  24. Hartmut Sbosny - plug-in for creating HDR imagery from LDR exposures
  25. David Schmenk - FITS plug-in
  26. Nathan Wilson - Mac Port (Los Angeles, California)
    Linux software lead at Dreamworks

 SourceForge.net Questions to robin.rowe@cinepaint.org
Created Nov. 20, 2002; updated Mar 12, 2008