After CinePaint presentation at GLLUG, what’s next?
By Robin Rowe
LONDON, UK (CinePaint.org) 2012/12/10 – Gabrielle Pantera and I spoke at GLLUG this week and heard interesting feedback from the audience on the direction CinePaint may take. This was at the Mozilla Firefox space in London.
There were two presentations before us at GLLUG. Luke Leighton spoke about the Rhombus-Tech Project and the significant challenges getting Android SoC devices in compliance with the GPL. Every Android device is customized and Chinese chip makers generally consider themselves beyond the reach of the GPL. Leighton did report limited success, that one device had been open sourced with dramatic results in increasing its popularity. Hopefully, that precedent will encourage other chip makers to open source.
Andrew Lack spoke at GLLUG about his TinyBasic project for Raspberry Pi. Lack described the many improvements he’d made to an abandoned BASIC interpreter he’d revived and extended to support the Palo Alto BASIC dialect. While I was talking with Leighton before the talks, he pointed out that the graphics subsystem of the Raspberry Pi is not open source and because the GPU boots that device, it makes that entire system more closed than most people realize. Open hardware isn’t easy.
In discussing CinePaint at GLLUG, a challenge I noticed is that Continue reading →
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Presented by the Greater London Linux Users Group, CinePaint project leader Robin Rowe and his partner Gabrielle Pantera will talk about Linux in the film industry and CinePaint. Linux is the #1 operating system for feature animation and visual effects. It’s used by all the major studios for making blockbuster films. CinePaint is the second most popular image editing software in the film industry after Photoshop.
December 8th, 2012, Saturday, 12:30pm to 1pm
Mozilla Space London
101 St. Martins Lane
WC2N 4AZ
Map. Nearest tube is Leicester Square on the Piccadilly and Northern Line.
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CinePaint is about to take a leap forward. There will be a new release of CinePaint on Linux, FreeBSD, Mac OS X and Windows in January.
At the same time I’m working on making the CinePaint release ready there will be a Kickstarter campaign to provide the means to keep fresh CinePaint releases coming. That starts in two weeks.
Releasing CinePaint on Windows has been the #1 request I’ve received. If you have other CinePaint features requests or suggestions for the CinePaint Kickstarter campaign, let me know here or email me privately at robin@cinepaint.org.
Thanks everyone for your CinePaint support.
Robin
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by Robin Rowe
Has it been quiet here lately or what? Where’s the next CinePaint release?
I’ve been re-engineering a 165,000-lines-of-code C++ computer game project, working unbelievably long hours even by Hollywood standards. That’s kept me away from doing anything else. The next CinePaint is coming though. I look forward to getting back to work on it, hopefully later this month. I appreciate everyone’s emails and am sorry I haven’t been able to respond lately. Thanks for being there. You’re in my thoughts.
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User suggestions for improving www.cinepaint.org
By Robin Rowe
HOLLYWOOD, CA (CinePaint.org) 2012/1/8 – I’m back from London. Had a great time there and productive discussions how to improve CinePaint. While in London I received some suggestions for improving the website. The CinePaint WordPress template I developed from scratch so it doesn’t have the crud that many of the standard templates do. That makes it easier to make changes and faster to load, but also means more testing is needed to get rid of rough edges.
- Make Twitter follow me banner smaller
- Move sponsor links higher on the page
- Instead of Google text ads run more banners
- Try separating articles with something other than dotted lines
- Make fonts more consistent(update CSS)
- Check comments work on all articles
- Place search bar consistently across pages
- Fix so text doesn’t touch pictures
- Link to Facebook page
Let me know anything else you notice.
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